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nolandmod ([personal profile] nolandmod) wrote in [community profile] vault662020-06-01 08:17 am
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MONTH 2 LOG

WHO: Everyone
WHERE: Vault 66
WHEN: ???? – Day 1, Month 2
WHAT: The second wave of pods open
WARNINGS:Reference to suicide, TBD

AWAKENING



You awake laying on your back in an, admittedly comfortable, pod. You can't move anything but your eyes, can't even feel your body yet. How you got here or why is a blank. You may have been in the middle of your day, asleep, or even- for what you remember- should be dead. Then a screen directly in front of your face flickers to life and in crisp, black and white displays: DON'T PANIC. The following video then plays:





The screen flickers again and reads: CONGRATULATIONS ON PLANNING FOR THE FUTURE! WELCOME TO VAULT LIFE, CITIZEN. WELCOME TO YEAR: [ERROR]. YOUR PERSONAL BELONGINGS ARE LOCATED IN [FILE CORRUPTED. SEE SYSTEM ADMINISTRATOR]. ENJOY YOUR STAY AND THANK YOU FROM YOUR FRIENDS AT VAULT-TEC.


The pod then unseals and you are able to, unstably at first, climb out of the pod. Your body may feel foreign for a moment- perhaps entirely foreign if you suddenly find yourself a human, ghoul, or super mutant for the first time. But whatever your form, you have two items on: a bright blue jumpsuit with the number 66 in yellow on the back, and a mechanical device known as a Pip-boy sealed onto your arm. If you click on the buttons it takes you to an instruction screen.


You look around to find yourself in a room of other pods. Some are just opening, other people looking as confused as you climbing out. Others remain closed with the status of 'STASIS' on the screens attached to the pods. The rest of the room is less than impressive. Computer systems that seem out of place compared to the technology level of the pods are scattered across the room, apparently running the chambers. Trying to access them, even for the most talented hacker, will simply result in SEE OVERSEER being displayed. There is large metal door leading to the rest of the vault, a lever on the wall next to it that will cause it to open.

Welcome, dweller, to vault 66.

 



THE VAULT EXPANDED

In the month following the first pods opening, Jiro and Elizabeth DeWitt enlisted the help of the Mr. Handy ‘Louis’ the clear the debris and create a stable passageway to the rest of the testing area. Slightly smaller than the rest of the hallway, there is still plenty of room for people to move in and out of the area without discomfort.



This portion of the vault, if possible, is even dirtier and more decrepit than the rest, having been cut off from even the most basic maintenance for an untold period of time. The emergency lighting has been cut off to this area, leaving the whole zone in the dark besides what little light comes through the newly formed passage.

Those willing to venture into the area will find this isolation has allowed a handful of more intimidating creatures than radroaches to establish a home (though there are still roaches, just fewer than are found in the rest of the vault). Several breaches in the metal walls along the hallways open into small tunnels, which the occasional mole rat will venture out of. Though usually only appearing alone or in pairs, these creatures are even hungrier for fresh meat than the radroaches and will attack with their huge, sharp, pointy teeth. If killed, they could supply a decent (if slightly irradiated) source of meat for a while, along with hide to make more reinforced clothing. But taking one down without proper weapons will likely require some teamwork.

There are several important (and often concerning) areas to find in this zone. First are two firmly sealed doors, one at the upper corner of the new area and one at the lower middle. Each door has a very helpful (currently unlit) sign over it: ENTRANCE and OVERSEER, respectively. Next to each is another of the computer terminals characters have grown used to seeing around the vault.

Next are Testing Areas 1, 2, and 3. Each of these testing areas has an observation room with a smaller containment chamber attached to it. The doors to the observation areas can be pulled open with enough effort, allowing entrance to the small room filled with chemistry glassware, lockers, and tables covered in long since rotten scraps of paper and books. The doors to the containment chambers, for the moment, remain sealed shut with yet more computer terminals next to them. These doors look weaker than the ones sealing off the entrance and overseer area, and can possibly be broken down with time and effort. But characters will want to think long and hard before doing that. Each observation room has a bullet proof, reinforced one-way window that allows characters to look into the containment chamber without whatever is in the chamber being able to see them. And the chambers are occupied.

Testing Chamber 1 (WARNING: SUICIDE) contains the corpse of a super mutant splayed on the ground. The walls around it are dented, and its head caked in long dried blood. Anyone with passing medical knowledge can observe the super mutant apparently killed itself through repeated blunt force trauma, banging its own head against the walls and door until death.

Approaching Testing Chamber 2 causes character’s pip-boys to start crackling a warning of increased radiation. Standing in the observation chamber the levels are low enough that it isn’t healthy, but no one is going to die without prolonged exposure. The source of the radiation is clear, inside the chamber is a corroded barrel of radioactive waste. Along with it, a grotesque creature that is very clearly alive, moving around and around its small, enclosed space.

Testing Chamber 3 also crackles with radiation, though the source of this isn’t a barrel. Rather, a walking, emaciated corpse shambles about the containment chamber. Other than the walking corpse bit, there’s two characteristics which stand out: the corpse is glowing an eerie yellow-green with an inner light that pulses as it walks and it’s wearing the torn remains of what is very clearly the same blue and yellow jumpsuit all characters arrived in.

GENERAL EXPLORING

Whether you venture into the new area of the vault or not, the rest of the vault awaits. This includes the three Mr. Handy’s floating around, as well as more radroaches wandering around the many corpses/blood splatter patterns.

OOC NOTES

To talk to a specific NPC one-on-one, leave a comment on their thread below.

Looking for loot in a specific area? Looking for a specific item/kinds of item in general? Ask here and we’ll let you know.

If you have any OOC questions, please leave a comment here!

justoutrunyou: (I don't have to outrun the bear just you)

[personal profile] justoutrunyou 2020-06-02 09:33 pm (UTC)(link)
[Sandy's already ahead of him putting a good distance between herself and the rats as she retreats towards the entrance to the area clutching her injury.

The rat bleeding from it's face snarls and retreats back into the hole but the kicked one is recovering and setting after them.]

I don't think we can contain these things!

[The roaches are one thing but she doesn't think these things will be as easy to fight.]

[personal profile] cicadashell 2020-06-02 10:04 pm (UTC)(link)
I need better weapons than a pool cue!

[He hasn't looked for any, because he's never had use for weapons before. He's always just relied on punching and brawling. He also doesn't want to have to kill it, but letting one of them get past the cave-in means more will come and they'll be overrun most likely.]

Grab something sharp or heavy!
justoutrunyou: (D-d-do a barrel roll)

[personal profile] justoutrunyou 2020-06-05 05:31 pm (UTC)(link)
[Sandy's frantic eyes settle on an empty toolbox. It'll have to do for the moment so she latches it shut and passes it to Jiro.]

It's either this or we run the other way and hope we get lucky!

[personal profile] cicadashell 2020-06-05 06:28 pm (UTC)(link)
[He takes the toolbox; the edges are sharp-ish and it's not that heavy. He winces internally as he slams the toolbox down on the mole rat's head when it gets close enough. It's not dead, and that makes him feel worse, so he hits it again. It squeals a few times, but then there's silence... but it's twitching.]

They're not gonna die easily.
justoutrunyou: (Scared eyes)

[personal profile] justoutrunyou 2020-06-05 11:10 pm (UTC)(link)
[Sandy is shaking like a leaf starring at the dead mole rat with fear and shock as if she expected it to jump to life any minute now.]

T-there's more of those things...there can't be just the two.

[After a moment she gingerly reaches for the wound on her arm and hisses. It hurts enough that she's got tears in her eyes. She leaves bloody handprints on the wall as she tries to stand up on her shaky legs.]

[personal profile] cicadashell 2020-06-05 11:48 pm (UTC)(link)
[They need to get out of this vault as soon as possible. He refuses to adapt to a life down here.]

This whole place is probably infested.

[Turning to look at Sandy was a bad idea. Is she going to cry? Fuck.]

Not gonna make me carry you, are you?
justoutrunyou: (cold and alone)

[personal profile] justoutrunyou 2020-06-05 11:52 pm (UTC)(link)
Her face burned red with embarrassment. Now she knew she would end up crying and hating it! She'd been trying so hard to be cool and tough and now she was bleeding and had tears running down her cheeks.

"N-no! Shut up I'm fine...I-I'm just gonna go to the Nurse robot and hope it's not poisonous o-or whatever."

It wasn't even from the pain so much as the rush of emotions. Fear and then the embarrassment. No one liked to cry in front of others.

[personal profile] cicadashell 2020-06-05 11:57 pm (UTC)(link)
Fuck. Why? Now he feels guilty, watching her cry. He places his hand on her shoulder in what he hopes is a comforting way, though he has no experience in this area.

"You'll be okay. Let's go."