MONTH 2 LOG
WHERE: Vault 66
WHEN: ???? – Day 1, Month 2
WHAT: The second wave of pods open
WARNINGS:Reference to suicide, TBD
You awake laying on your back in an, admittedly comfortable, pod. You can't move anything but your eyes, can't even feel your body yet. How you got here or why is a blank. You may have been in the middle of your day, asleep, or even- for what you remember- should be dead. Then a screen directly in front of your face flickers to life and in crisp, black and white displays: DON'T PANIC. The following video then plays:
The screen flickers again and reads: CONGRATULATIONS ON PLANNING FOR THE FUTURE! WELCOME TO VAULT LIFE, CITIZEN. WELCOME TO YEAR: [ERROR]. YOUR PERSONAL BELONGINGS ARE LOCATED IN [FILE CORRUPTED. SEE SYSTEM ADMINISTRATOR]. ENJOY YOUR STAY AND THANK YOU FROM YOUR FRIENDS AT VAULT-TEC.
The pod then unseals and you are able to, unstably at first, climb out of the pod. Your body may feel foreign for a moment- perhaps entirely foreign if you suddenly find yourself a human, ghoul, or super mutant for the first time. But whatever your form, you have two items on: a bright blue jumpsuit with the number 66 in yellow on the back, and a mechanical device known as a Pip-boy sealed onto your arm. If you click on the buttons it takes you to an instruction screen.
You look around to find yourself in a room of other pods. Some are just opening, other people looking as confused as you climbing out. Others remain closed with the status of 'STASIS' on the screens attached to the pods. The rest of the room is less than impressive. Computer systems that seem out of place compared to the technology level of the pods are scattered across the room, apparently running the chambers. Trying to access them, even for the most talented hacker, will simply result in SEE OVERSEER being displayed. There is large metal door leading to the rest of the vault, a lever on the wall next to it that will cause it to open.
Welcome, dweller, to vault 66.

This portion of the vault, if possible, is even dirtier and more decrepit than the rest, having been cut off from even the most basic maintenance for an untold period of time. The emergency lighting has been cut off to this area, leaving the whole zone in the dark besides what little light comes through the newly formed passage.
Those willing to venture into the area will find this isolation has allowed a handful of more intimidating creatures than radroaches to establish a home (though there are still roaches, just fewer than are found in the rest of the vault). Several breaches in the metal walls along the hallways open into small tunnels, which the occasional mole rat will venture out of. Though usually only appearing alone or in pairs, these creatures are even hungrier for fresh meat than the radroaches and will attack with their huge, sharp, pointy teeth. If killed, they could supply a decent (if slightly irradiated) source of meat for a while, along with hide to make more reinforced clothing. But taking one down without proper weapons will likely require some teamwork.
There are several important (and often concerning) areas to find in this zone. First are two firmly sealed doors, one at the upper corner of the new area and one at the lower middle. Each door has a very helpful (currently unlit) sign over it: ENTRANCE and OVERSEER, respectively. Next to each is another of the computer terminals characters have grown used to seeing around the vault.
Next are Testing Areas 1, 2, and 3. Each of these testing areas has an observation room with a smaller containment chamber attached to it. The doors to the observation areas can be pulled open with enough effort, allowing entrance to the small room filled with chemistry glassware, lockers, and tables covered in long since rotten scraps of paper and books. The doors to the containment chambers, for the moment, remain sealed shut with yet more computer terminals next to them. These doors look weaker than the ones sealing off the entrance and overseer area, and can possibly be broken down with time and effort. But characters will want to think long and hard before doing that. Each observation room has a bullet proof, reinforced one-way window that allows characters to look into the containment chamber without whatever is in the chamber being able to see them. And the chambers are occupied.
Testing Chamber 1 (WARNING: SUICIDE) contains the corpse of a super mutant splayed on the ground. The walls around it are dented, and its head caked in long dried blood. Anyone with passing medical knowledge can observe the super mutant apparently killed itself through repeated blunt force trauma, banging its own head against the walls and door until death.
Approaching Testing Chamber 2 causes character’s pip-boys to start crackling a warning of increased radiation. Standing in the observation chamber the levels are low enough that it isn’t healthy, but no one is going to die without prolonged exposure. The source of the radiation is clear, inside the chamber is a corroded barrel of radioactive waste. Along with it, a grotesque creature that is very clearly alive, moving around and around its small, enclosed space.
Testing Chamber 3 also crackles with radiation, though the source of this isn’t a barrel. Rather, a walking, emaciated corpse shambles about the containment chamber. Other than the walking corpse bit, there’s two characteristics which stand out: the corpse is glowing an eerie yellow-green with an inner light that pulses as it walks and it’s wearing the torn remains of what is very clearly the same blue and yellow jumpsuit all characters arrived in.
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no subject
"Tell you the truth-- I've never heard of a Fire Nation, either. I thought it must be a translation problem, but you're making me think otherwise. Pitch me some of the names of countries you know, and I can tell you whether they sound familiar to me?"
no subject
"Earth Kingdom, Water Tribe Territories?" There weren't that many countries to work with so she threw in "The City of Ba Sing Se? It's the largest city in the world surely you've heard of it?"
no subject
He hated to say it, but it was sitting there between them like a turd on the table, and the longer he waited the more it was going to stink.
"At least, it's the biggest city in my world. I'm thinking we might not be from the same one."
no subject
Not the spirit world, not the human world that she knew but some place that had never heard of any of the great nations? Or the great city of Ba Sing Se?
Too much...her mother couldn't have done something like this...no he had to be lying. That was a much more plausible solution.
But why? What purpose?
And what part did he have to play in all of this?
He seemed honest...but she'd have to keep an eye on him.
"I've never heard of such a thing. If you're not from the human world you are from the spirit world. And if you're not from the spirit world then where else would you come from?"
no subject
"Different in a few, though. I imagine you and I will turn out to have a few differences, too. Say, does anyone on your world have special powers? Freezing the ground, summoning fire, turning into animals or plants...?"
no subject
On the other hand he sounded like he was losing his grip on reality.
She did almost laugh out loud when he called her lovely though. Oh if only he knew.
"In my world some are gifted to be born with the ability to bend the elements to our will. Water, Earth and Fire. Should I suspect in your world that wasn't common?"
no subject
It had to be a different world. It was the only thing that made sense. How they'd dragged people from different worlds out to wherever this was, he wasn't sure, but --
-- well, maybe it wasn't Earth they were on right now.
He shook his head, briefly, impatient. "Forget it! Anything I can say about where we're from and where we are right now is speculation. Why don't we get out of here and take a better look at the place we're in, Princess?"
no subject
For now she takes a breath to try and steady herself, straightening up and nodding.
"I suppose there's nothing else for it. Lead the way."
Might as well make sure if someone jumps them that he's in front.
no subject
It's not that princesses can't learn how to handle themselves in a fight, but he finds himself thinking they probably don't get taught to. That's what bodyguards are for -- right?
"Sure thing. Keep an eye out behind us, will you?"
He grins, striding towards the door.
The corridor beyond is dusty, walls streaked with old and ground-in stains of some kind. He pauses as a glint of white catches his eye, tucked into the corner where the wall met the floor, and crouches, reaching for--
-- a tiny bone, ends flattened into two flat surfaces with a groove between. Fingerbone. Yunlan's no expert, but -- he compares its size to his own hand -- he's pretty sure it's human.
"Where's the rest of the body?" he mutters aloud.
no subject
"What's that?"
She watches him pick it up and studies it over his shoulder. She's never seen a human bone in real life. Only images in medical scrolls that she was studying for the purposes of inflicting maximum damage.
Casting a glance around to see if there were any other bones she answered "Perhaps the others have already cleaned up the mess...though I see they couldn't be bothered to clean the rest of this disgusting place."
no subject
He hesitates over the finger for a moment. Throwing it back on the floor seems like a level of disrespect he just doesn't feel right about. Finally, with a grimace, he slips it into his pocket. Maybe he'll figure out where the rest of the bodies went and be able to lay it properly to rest.
"Something sure as hell happened here."